Here is the lesson overview from today plus an example set. We covered the following topics:
Considering Process and Form

  • Try working from clip to phrase to section to song.
  • Consider your production in 3 layers:
    • Foreground: vocals, melodic instruments (solo parts), in the front of the mix. Typically drier in the mix.
    • Middle-ground: chords, harmony, support structures between back and fore. The glue. Can be wetter in mix.
    • Background: pulses, drum and bass parts, possibly textural elements, pedal points. Pulses should be drier in mix. Easy to delineate. Demarcations should be clear. Lower register elements should be mono and central. You can adjust this using Utility in Live.

Layering as Structure w/ Paul Stretch

Points to bear in mind when composing a chordal structure and melody

  • Smoothness of contour equates to perceived consonance (to a certain degree)
  • Maintain stepwise motion versus larger leaps
  • Try an maintain common tones between chordal structures to create continuity but to also play with  different chord extensions

Hocketing across multiple instruments (timbre as carriers) and Polymeters

  • Try sharing notes of melodies across multiple instruments with timbres
  • Try 7/8 against 4/4 across two clips in Session View
  • Try panning each channel hard left and hard right to create a larger stereo image

Example Set
Things to Try w/ Other Folk: Link Jam

  • Set compositional constraints as a group:
    • key
    • time signature
    • tempo
    • macro-structure (ABC, p. 313 in 74CSfEMP)

Helpful Links from Today’s Lesson:
https://www.soundonsound.com/techniques/creative-convolution-new-sounds-impulse-responses
https://www.sweetwater.com/store/detail/EZdrum2BunMT–toontrack-ezdrummer-2-metal-edition